Game Jam Projects
DeepDark
Harduke the brave miner in search of gems and glory dives deep into the depths of this forsaken cave to discover all that he can. His journey will be filled with many dangers but not all from the caves around him. DeepDark was made for the Fall 2017 International Game Developers Association game jam. It was created in Unity with C# in 48 hours.
- Programmed player controls
- Programmed enemy AI
- Implemented animations for all assets
- Designed how all object interacted with each other